Added 1.12 bedrock model format, supporting per-cube-rotations - Added per-face UV for Bedrock and OptiFine entity models - Added Locators - New frameless design - New custom UI layout for mobile devices - You can now display multiple animations simultaneously - Added crossbow to display mode - Added search bar to settings and keybindings menu - Added button to turn UV mapping - Added model stats window (simply click on the element counter) - Side views now show a grid - Added line brush: Press shift to draw lines - Added wireframe enabled/disabled message - Added support for extra mouse buttons - Added desktop notifications - Made timeline snappier - Clickable link on chat - Action to remove all faces with blank texture - Swap UV scales button - Save Edit Sessions username to local storage - Compress texture without creating duplicate textures for co-located UVs - Painting grid - Minimum noise opacity slider - Allow adding multiple models at once Internal Changes: - Updated Electron to 5.0.6 - Updated ThreeJS to 105 - Updated VueJS to 2.6.10 - Updated to Fontawesome 5.8 - Switched to MolangJS - Added support for other element types in the outliner - Modular feature system for model formats - Improved the plugin API - Markdown support for plugin descriptions, dialogs etc. Each format is tailored for a specific output. Changes: - Added Start Screen - Added format system.
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